SetWeaponJamState

Set the weapon jam state of the specified weapon

Argument
Data Type
Nedeed
Default
Description

weapon

number

-

The weapon hash

state

boolean

-

The jam state

Example
local retval, weapon = GetCurrentPedWeapon(PlayerPedId())

exports["utility_weapons"]:SetWeaponJamState(weapon, true)

Last updated

Was this helpful?